Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
A
ACTIVE (pyzenbo.modules.dialog_system.RobotFace attribute)
add_rule() (pyzenbo.modules.line_follower.LineFollowerConfig method)
ASYNC_LEFT (pyzenbo.modules.wheel_lights.Lights attribute)
ASYNC_RIGHT (pyzenbo.modules.wheel_lights.Lights attribute)
AWARE_LEFT (pyzenbo.modules.dialog_system.RobotFace attribute)
AWARE_RIGHT (pyzenbo.modules.dialog_system.RobotFace attribute)
B
BEHAVIOR (pyzenbo.modules.line_follower.LineFollowerConfig attribute)
BODY_TWIST_1 (pyzenbo.modules.utility.PlayAction attribute)
BODY_TWIST_2 (pyzenbo.modules.utility.PlayAction attribute)
build() (pyzenbo.modules.line_follower.LineFollowerConfig method)
C
calibrate() (pyzenbo.modules.line_follower.LineFollower method)
cancel_command() (pyzenbo.py_zenbo_sdk.PyZenbo method)
cancel_command_all() (pyzenbo.py_zenbo_sdk.PyZenbo method)
cancel_command_by_serial() (pyzenbo.py_zenbo_sdk.PyZenbo method)
cancel_detect_face() (pyzenbo.modules.vision_control.VisionControl method)
cancel_detect_person() (pyzenbo.modules.vision_control.VisionControl method)
cancel_recognize_person() (pyzenbo.modules.vision_control.VisionControl method)
clear_app_context() (pyzenbo.modules.dialog_system.DialogSystem method)
clear_background_context() (pyzenbo.modules.dialog_system.DialogSystem method)
code_to_description() (in module pyzenbo.modules.error_code)
COLOR (pyzenbo.modules.line_follower.LineFollowerConfig attribute)
CONFIDENT (pyzenbo.modules.dialog_system.RobotFace attribute)
connect() (in module pyzenbo)
D
DANCE_2_LOOP (pyzenbo.modules.utility.PlayAction attribute)
DANCE_3_LOOP (pyzenbo.modules.utility.PlayAction attribute)
DANCE_B_1_LOOP (pyzenbo.modules.utility.PlayAction attribute)
DANCE_S_1_LOOP (pyzenbo.modules.utility.PlayAction attribute)
DEFAULT (pyzenbo.modules.dialog_system.RobotFace attribute)
DEFAULT_1 (pyzenbo.modules.utility.PlayAction attribute)
DEFAULT_2 (pyzenbo.modules.utility.PlayAction attribute)
DEFAULT_STILL (pyzenbo.modules.dialog_system.RobotFace attribute)
demo() (pyzenbo.modules.line_follower.LineFollower method)
DialogSystem (class in pyzenbo.modules.dialog_system)
Direction (class in pyzenbo.modules.wheel_lights)
DIRECTION_BACKWARD (pyzenbo.modules.wheel_lights.Direction attribute)
DIRECTION_FORWARD (pyzenbo.modules.wheel_lights.Direction attribute)
DOUBTING (pyzenbo.modules.dialog_system.RobotFace attribute)
dynamic_edit_instance() (pyzenbo.modules.dialog_system.DialogSystem method)
E
EXPECTING (pyzenbo.modules.dialog_system.RobotFace attribute)
F
find_person_nearby() (pyzenbo.modules.utility.Utility method)
follow_face() (pyzenbo.modules.utility.Utility method)
follow_line() (pyzenbo.modules.line_follower.LineFollower method)
follow_object() (pyzenbo.modules.utility.Utility method)
G
get_color() (pyzenbo.modules.line_follower.LineFollower method)
get_connection_state() (pyzenbo.py_zenbo_sdk.PyZenbo method)
get_neck_encoder() (pyzenbo.modules.sensor.Sensor method)
get_rule() (pyzenbo.modules.line_follower.LineFollowerConfig method)
get_rule_list() (pyzenbo.modules.line_follower.LineFollowerConfig method)
get_sonar() (pyzenbo.modules.sensor.Sensor method)
H
HAPPY (pyzenbo.modules.dialog_system.RobotFace attribute)
HEAD_DOWN_1 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_DOWN_2 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_DOWN_3 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_DOWN_4 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_DOWN_5 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_DOWN_7 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_TWIST_1_LOOP (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_1 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_2 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_3 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_4 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_5 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_6 (pyzenbo.modules.utility.PlayAction attribute)
HEAD_UP_7 (pyzenbo.modules.utility.PlayAction attribute)
HELPLESS (pyzenbo.modules.dialog_system.RobotFace attribute)
HIDEFACE (pyzenbo.modules.dialog_system.RobotFace attribute)
I
IMPATIENT (pyzenbo.modules.dialog_system.RobotFace attribute)
INNOCENT (pyzenbo.modules.dialog_system.RobotFace attribute)
INTERESTED (pyzenbo.modules.dialog_system.RobotFace attribute)
J
jump_to_plan() (pyzenbo.modules.dialog_system.DialogSystem method)
L
LAZY (pyzenbo.modules.dialog_system.RobotFace attribute)
Lights (class in pyzenbo.modules.wheel_lights)
LineFollower (class in pyzenbo.modules.line_follower)
LineFollowerConfig (class in pyzenbo.modules.line_follower)
look_at_user() (pyzenbo.modules.utility.Utility method)
M
main() (in module pyzenbo.py_zenbo_sdk)
Motion (class in pyzenbo.modules.motion)
move_body() (pyzenbo.modules.motion.Motion method)
move_head() (pyzenbo.modules.motion.Motion method)
MUSIC_1_LOOP (pyzenbo.modules.utility.PlayAction attribute)
N
NOD_1 (pyzenbo.modules.utility.PlayAction attribute)
O
on_result_callback() (pyzenbo.py_zenbo_sdk.PyZenbo property)
on_state_change_callback() (pyzenbo.py_zenbo_sdk.PyZenbo property)
on_vision_callback() (pyzenbo.py_zenbo_sdk.PyZenbo property)
P
play_action() (pyzenbo.modules.utility.Utility method)
play_emotional_action() (pyzenbo.modules.utility.Utility method)
PlayAction (class in pyzenbo.modules.utility)
PLEASED (pyzenbo.modules.dialog_system.RobotFace attribute)
PRETENDING (pyzenbo.modules.dialog_system.RobotFace attribute)
PROUD (pyzenbo.modules.dialog_system.RobotFace attribute)
PyZenbo (class in pyzenbo.py_zenbo_sdk)
pyzenbo (module)
pyzenbo.modules (module)
pyzenbo.modules.dialog_system (module)
pyzenbo.modules.error_code (module)
pyzenbo.modules.line_follower (module)
pyzenbo.modules.motion (module)
pyzenbo.modules.sensor (module)
pyzenbo.modules.utility (module)
pyzenbo.modules.vision_control (module)
pyzenbo.modules.wheel_lights (module)
pyzenbo.modules.zenbo_command (module)
pyzenbo.py_zenbo_sdk (module)
Q
query_expression_status() (pyzenbo.modules.dialog_system.DialogSystem method)
QUESTIONING (pyzenbo.modules.dialog_system.RobotFace attribute)
R
register_capacity_touch_sensor_event() (pyzenbo.modules.sensor.Sensor method)
register_listen_callback() (pyzenbo.modules.dialog_system.DialogSystem method)
register_neck_encoder() (pyzenbo.modules.sensor.Sensor method)
register_neck_encoder_event() (pyzenbo.modules.sensor.Sensor method)
register_sonar() (pyzenbo.modules.sensor.Sensor method)
register_sonar_event() (pyzenbo.modules.sensor.Sensor method)
register_trigger_key_event() (pyzenbo.modules.sensor.Sensor method)
release() (pyzenbo.py_zenbo_sdk.PyZenbo method)
remote_control_body() (pyzenbo.modules.motion.Motion method)
remote_control_head() (pyzenbo.modules.motion.Motion method)
remove_rule() (pyzenbo.modules.line_follower.LineFollowerConfig method)
request_detect_face() (pyzenbo.modules.vision_control.VisionControl method)
request_detect_person() (pyzenbo.modules.vision_control.VisionControl method)
request_recognize_person() (pyzenbo.modules.vision_control.VisionControl method)
RobotFace (class in pyzenbo.modules.dialog_system)
S
Sensor (class in pyzenbo.modules.sensor)
SERIOUS (pyzenbo.modules.dialog_system.RobotFace attribute)
set_background_context() (pyzenbo.modules.dialog_system.DialogSystem method)
set_behavior() (pyzenbo.modules.line_follower.LineFollower method)
set_color() (pyzenbo.modules.wheel_lights.WheelLights method)
set_expression() (pyzenbo.modules.dialog_system.DialogSystem method)
set_voice_trigger() (pyzenbo.modules.dialog_system.DialogSystem method)
SHAKE_HEAD_1 (pyzenbo.modules.utility.PlayAction attribute)
SHAKE_HEAD_2 (pyzenbo.modules.utility.PlayAction attribute)
SHAKE_HEAD_3 (pyzenbo.modules.utility.PlayAction attribute)
SHAKE_HEAD_4_LOOP (pyzenbo.modules.utility.PlayAction attribute)
SHAKE_HEAD_5 (pyzenbo.modules.utility.PlayAction attribute)
SHAKE_HEAD_6 (pyzenbo.modules.utility.PlayAction attribute)
SHOCKED (pyzenbo.modules.dialog_system.RobotFace attribute)
SHY (pyzenbo.modules.dialog_system.RobotFace attribute)
SINGING (pyzenbo.modules.dialog_system.RobotFace attribute)
speak() (pyzenbo.modules.dialog_system.DialogSystem method)
speak_and_listen() (pyzenbo.modules.dialog_system.DialogSystem method)
Speed (class in pyzenbo.modules.wheel_lights)
SPEED (pyzenbo.modules.line_follower.LineFollowerConfig attribute)
SPEED_DEFAULT (pyzenbo.modules.wheel_lights.Speed attribute)
SPEED_FASTER_1 (pyzenbo.modules.wheel_lights.Speed attribute)
SPEED_FASTER_2 (pyzenbo.modules.wheel_lights.Speed attribute)
SPEED_SLOWER_1 (pyzenbo.modules.wheel_lights.Speed attribute)
SPEED_SLOWER_2 (pyzenbo.modules.wheel_lights.Speed attribute)
start_breath() (pyzenbo.modules.wheel_lights.WheelLights method)
start_breath_rainbow() (pyzenbo.modules.wheel_lights.WheelLights method)
start_color_cycle() (pyzenbo.modules.wheel_lights.WheelLights method)
start_comet() (pyzenbo.modules.wheel_lights.WheelLights method)
start_flash_dash() (pyzenbo.modules.wheel_lights.WheelLights method)
start_glowing_yoyo() (pyzenbo.modules.wheel_lights.WheelLights method)
start_moving_flash() (pyzenbo.modules.wheel_lights.WheelLights method)
start_rainbow() (pyzenbo.modules.wheel_lights.WheelLights method)
start_rainbow_comet() (pyzenbo.modules.wheel_lights.WheelLights method)
start_rainbow_wave() (pyzenbo.modules.wheel_lights.WheelLights method)
start_starry_night() (pyzenbo.modules.wheel_lights.WheelLights method)
start_static() (pyzenbo.modules.wheel_lights.WheelLights method)
start_strobing() (pyzenbo.modules.wheel_lights.WheelLights method)
start_wave() (pyzenbo.modules.wheel_lights.WheelLights method)
stop_moving() (pyzenbo.modules.motion.Motion method)
stop_speak() (pyzenbo.modules.dialog_system.DialogSystem method)
stop_speak_and_listen() (pyzenbo.modules.dialog_system.DialogSystem method)
SYNC_BOTH (pyzenbo.modules.wheel_lights.Lights attribute)
T
TIRED (pyzenbo.modules.dialog_system.RobotFace attribute)
track_face() (pyzenbo.modules.utility.Utility method)
TURN_LEFT_1 (pyzenbo.modules.utility.PlayAction attribute)
TURN_LEFT_2 (pyzenbo.modules.utility.PlayAction attribute)
TURN_LEFT_REVERSE_1 (pyzenbo.modules.utility.PlayAction attribute)
TURN_LEFT_REVERSE_2 (pyzenbo.modules.utility.PlayAction attribute)
turn_off() (pyzenbo.modules.wheel_lights.WheelLights method)
TURN_RIGHT_1 (pyzenbo.modules.utility.PlayAction attribute)
TURN_RIGHT_2 (pyzenbo.modules.utility.PlayAction attribute)
TURN_RIGHT_REVERSE_1 (pyzenbo.modules.utility.PlayAction attribute)
TURN_RIGHT_REVERSE_2 (pyzenbo.modules.utility.PlayAction attribute)
U
unregister_capacity_touch_sensor_event() (pyzenbo.modules.sensor.Sensor method)
unregister_listen_callback() (pyzenbo.modules.dialog_system.DialogSystem method)
unregister_neck_encoder() (pyzenbo.modules.sensor.Sensor method)
unregister_neck_encoder_event() (pyzenbo.modules.sensor.Sensor method)
unregister_sonar() (pyzenbo.modules.sensor.Sensor method)
unregister_sonar_event() (pyzenbo.modules.sensor.Sensor method)
unregister_trigger_key_event() (pyzenbo.modules.sensor.Sensor method)
update_config() (pyzenbo.modules.line_follower.LineFollower method)
Utility (class in pyzenbo.modules.utility)
V
VisionControl (class in pyzenbo.modules.vision_control)
W
wait_for_capacity_touch_sensor_event() (pyzenbo.modules.sensor.Sensor method)
wait_for_detect_face() (pyzenbo.modules.vision_control.VisionControl method)
wait_for_listen() (pyzenbo.modules.dialog_system.DialogSystem method)
wait_for_recognize_person() (pyzenbo.modules.vision_control.VisionControl method)
wait_for_trigger_key_event() (pyzenbo.modules.sensor.Sensor method)
WheelLights (class in pyzenbo.modules.wheel_lights)
WORRIED (pyzenbo.modules.dialog_system.RobotFace attribute)